Madden would go on to become one of the most influential sports games of all time. By , the games were being released yearly, and by , once EA acquired licensing for teams and players, it became the Madden NFL franchise. The series played a major role in creating a giant in the gaming industry in EA Sports.
Every game they made was going to use the Madden series as the model. Every single one of these games made it a point to create a presentation that felt like watching a television broadcast.
These days, sports games have emphasized being realistic over most everything else. Because everyone wanted to copy the model laid out by EA Sports. He moved away from the box art in , with players now donning the cover exclusively. You can use the left stick to direct where the quarterback places the ball for a receiver. It adds the ability to pinpoint your passes, letting you lead wide receivers as they run their routes.
It's a good addition. Finally, pass interference seems to be a loose term in the game. It will allow a defender to run into a receiver's route, knocking them out of the way.
Of course, it always seems to do this right as you are trying to make a slant or crossing route connection. In between games, you receive a checklist of items that you can either simulate or conduct manually. These include preseason cuts, practices, and things like contract renegotiations. I really enjoyed the negotiations piece, because each player with an expiring contract comes up throughout the season, telling you they are ready to negotiate.
You can then choose to talk to them, to not talk to them, or to delegate it to your assistants. I chose to do the negotiations myself. The screen shows what the player is expecting to receive as an offer, and a graph that shows what the salary would be for your offer.
Once you make the offer, the player says his agent will get back to you next week. A week later, you either get notification that the player agreed to your terms, or you get to continue to negotiate. If you low ball a player too much, or you can't come to terms, the player will decide to go test free agency. It's an added part of the franchise mode, rather than waiting until the end of the season. I really liked that added aspect. There's also a fake Twitter feed running down the side of the screen, which will give you news from around the league, as well as information on some of the college prospects you can scout throughout the year.
The Twitter feed uses a bunch of different media personalities, and does a decent job of adding the style of the person to the tweets.
You will get some humor in the feed, which is nice. Another part of the between games checklist is the player progression. Each player receives separate points, as well as the coach, to buy upgrades for themselves. You can choose to do each player manually, but it is very time consuming and tedious. I eventually just made it automatically do the upgrades each week. It also means players will develop extremely slowly over the life of a season. Like I said before, I didn't make it to the offseason, so maybe there are player bonuses if you make the playoffs or have a great season, but I don't know.
The points for each player, and the coach, were odd as well. You get points for practices and in gam accomplishments, but there seems to be no rhyme or reason to the points. For example, an in-game accomplishment is three touchdowns. It will get you points. Then, a season accomplishment is four touchdowns in one game. That will get you total points. In practices where you build your coaching points total , a hard accomplishment may be worth points, while an easy one is 1, points.
To be fair, the coaching ones may be based on the length of time you have to play to win the practice scenario - but it's still odd that you can beat an easy scenario to get a lot more points than beating the easy one. Other game modes are available as well.
That is good info and is worth trying. February Help us improve Answers HQ! Take Survey No, Thanks. Sign In or Register. See details Show less. Turn on suggestions.
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