Guild wars 2 upcoming updates




















I have seen that happen too, that doesn't mean I suddenly dislike the game of course but balance wise it has always been too slow and mysterious for my taste. Well there goes the 'hope' that we'll get a week to test before season starts. What happens if there's any major issues with the balance patch? Wait till season 9s over? Stealth fixes mid season? Heres 'hoping' its a good balance patch.

Now now, lets hold up on the Scourge part, Scourge is far from, OP in PvE, that is, I think in PvE scourge could use some mercy damage wise, because damage falls off heavily after a certain point. I however do agree with the amount of boon conversion and clear that the scourge provides that in PvP yes in PvP only they could use some tweaking, but for the love of all necros, Scourge needs a buff in PvE.

I hope that "Can't balance in PvP season" excuse is gone. They shattered their own reasoning when they dumped an entire expansion worth of new unbalanced Elite Specs right into the middle of the last one. It carries no weight anymore to me and a lot of people once they did that. Hopefully they actually fix some things. I am not using any of the new elites as the only ones I was interested in were broken. I share the sentiment most others feel here when people bring up the lack of transparency or discussion from developers with profession changes.

I haven't seen one response from a developer within the Revenant forums about short-bow skills and potential changes, nor anything about Renegade stance. I love this game, I love my revenant regardless of balancing , but I would love to see some more interaction from the profession team.

You don't need to give us all the details, but a glimpse into the minds of the developers can be more than enough to satisfy a lot of players. Personally I don't think that's it.

More there's a lack of faith that the balance patches will be meaningful or timely. At least for the PvP community.

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Buy Now. All rights reserved. No specific time, but takes place every day. Watch map chat and LFG for announcements. Veteran and new players are equally welcome to join us. We promise to protect new players from rampaging wildlife, and we will participate in any meta we come across. While Marching, we will play trivia that will include GW2 trivia, Pride trivia, and Queer History trivia and award ectos valued at around 2 Gold for the first correct answer.

Donations to The Trevor Project can be safely made via Tiltify link on the streams. At the end of each march, there will be a random drawing from the donations list for a Stack of Ectos.

If you choose to donate during one of our streaming events, please include your in-game identification in the comments section so we may award prizes with absolute privacy, and so we can mail you your prize. Hopefully this is faster loading and easier to read than the last one. Please let me know if you have any issues! A calendar of in-game events in Guild Wars 2. From charity events, to trains, to parties and marches across Tyria.

All events are welcome here! Submit yours today! Complete various festival activities to complete it and earn rewards each week! With its charitable mission complete, the yearly donation event to aid the city of Amnoon has been retired. In its place, the Replica Ho-Ho-Tron has relocated the staging ground for its own donation-seeking event. This has resulted in a slightly longer donation delivery route. To compensate, the gift dolyak has been training in the off-season and can trot faster to keep its scheduled arrival time.

Orphans in Divinity's Reach who have not received a daily gift will now display an overhead marker to help locate them. Toypocalypse has been significantly updated: The number of waves per round has been reduced from 5 to 3. Enemy toys per wave is unchanged in Round 1 but escalates through Round Destructible decorations now reappear after 10 minutes instead of Increased the setup time before the first attack round from 30 seconds to 60 seconds.



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